Marty Thinks 4D
The Little Ball That Could is an Action-Adventure, Casual, and Single-player video game developed by Naissus Works for multiple platforms. Throughout the adventure, the player controls a ball where the mission is to roll the ball and approach the end as fast as possible. It is an addictive game where the player does not need to follow the combat scenarios.
The game has five worlds and 120 levels, where every level is more challenging and puzzling. The player will encounter twisty paths that give the player three tasks to perform. The player has to master the speed, precision, and keenness. The checkpoint system will help the player, and the player can skip the level if he feels unsatisfied with the puzzle.
Through progression, the player has to unlock beautiful marble skins using puzzle pieces. The player can switch the controls from tilt to touch and vice versa at any stage. The game has offered nine piano-based and an original game sound to keep the player entertained. The core features are Nine Music, 120 Levels, and Five Worlds.
Quatro Luzes is an Adventure, 3d, Casual, and Single-player video game developed by Jardel Elias for Windows. Throughout the game, the player controls a penguin-shaped character through 3D environments and solve the puzzles. Using all the best skills, the player has to interact between the four worlds and make progress.
At the start, the player can play in a white and blank world. As the game proceeds and the player collects spirits along the way, new cores become available, letting the player visit the Red, Green, Yellow and Blue worlds. The game restricts the player to use unique objects in separate worlds. For example, steam machines will be accessible in the red world, and wood trampolines exist in the green world.
The game has 22 levels that will keep the player in trouble, but a smart player who loves platform adventures can easily pass the levels. The game has simple controls such as click the button frequently to switch to another world. The game’s progress will get saved automatically so the player can exit anytime.
Drew and the Floating Labyrinth is an Adventure, Puzzle, and Single-player video game developed by Dust Scratch Games. Throughout the game, the player has to control a young girl named Drew, whose mission is to find a way that leads to her home through a series of levels. The player must seek clues and find invisible paths located in the environment.
The game has limitless challenges where it is uneasy about mastering all the levels. Initially, the player’s character is black-and-white, but it turns colorful as the game progresses. The game has simple controls, such as the player has to move from one block to another to make the character colorful. Every block has a different color that fills any part of the girl.
The game has limitless possibilities and endless outcomes, but it all depends on the player to find the lost home for Drew. Get into the challenging adventure, experience different puzzles, and find perfect clues that lead to success. The game has core features such as Challenges, Simple Controls, Black-and-White Character, and Addictive Gameplay.
More About Marty Thinks 4D
Marty Thinks 4D is an Adventure, 3D, Casual, and Single-player video game developed by Kitty Soft Studios for Windows. Throughout the game, the player has to control a small robot named Marty, who finds himself in a puzzling world and has to discover the truths. The robot has to explore 3D environments, solve puzzles, and find its creator.
The game has five chapters where Marty is inside a factory, and his creator has passed. Marty is trapped in an isolated existence and must follow the final commands of his late master. Time-traveling requires the player to work with up to five partners to overcome these challenges, as it is impossible for a single player to pass the riddles alone.
This technique lets the player play out partial solutions to a single puzzle and play out the remaining parts to unlock the next one. The game focuses on small puzzle areas where the player can view the field from isometric and top-down perspectives. Multiple players coordinate to perform different activities such as defeating enemies, activating objects, etc.