Marty Thinks 4D
Picklock is an Adventure, Simulation, Strategy, and Single-player video game developed by Deqaf Studios. Throughout the game, the player serves as a thief who has to use all of his best skills to complete the missions. The game takes place in Green Town, where every person is extra smart and deceiving them is most difficult.
The player is not alone such as Picklock is his partner. For many years, the player is performing robbery, and one day, they decided to leave the town and start a new life in the town. The player failed to start a simple life as an average man and returned to his pro profession. All a player has to do is not lose his guts as the challenges are tricky, and the place’s security is high.
The player must plan it carefully and adopt a different strategy if the first one is not consulting. The game has 13 unique missions where the mission is the same, but the place is different. Pizza stall, butcher shop, cinema, nightclub, and other places are there to show off skills.
More About Marty Thinks 4D
Marty Thinks 4D is an Adventure, 3D, Casual, and Single-player video game developed by Kitty Soft Studios for Windows. Throughout the game, the player has to control a small robot named Marty, who finds himself in a puzzling world and has to discover the truths. The robot has to explore 3D environments, solve puzzles, and find its creator.
The game has five chapters where Marty is inside a factory, and his creator has passed. Marty is trapped in an isolated existence and must follow the final commands of his late master. Time-traveling requires the player to work with up to five partners to overcome these challenges, as it is impossible for a single player to pass the riddles alone.
This technique lets the player play out partial solutions to a single puzzle and play out the remaining parts to unlock the next one. The game focuses on small puzzle areas where the player can view the field from isometric and top-down perspectives. Multiple players coordinate to perform different activities such as defeating enemies, activating objects, etc.