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Yomawari

Yomawari (Yomawari: Night Alone) is a Simulation, Survival-Horror, and Single-player video game developed by Nippon Ichi Software for various platforms. Through all the adventure, the player takes on the role of an unnamed protagonist, and the primary mission is to explore the city for the discovery of his/her dog as well as an elder sister… read more
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Games Like Yomawari for Nintendo DS

#1 Super Mario Bros.

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Super Mario Bros. is an Arcade, Platform, Side-scroll, Single-player and Multiplayer video game created and published by Nintendo R&D4. The game serves as the sequel to Mario Bros. released in 1983, and it puts the player in the role of the interesting character named as Mario in a Multiplayer game. It introduces the second playable character named as Luigi, who is the brother of Mario. The player must explore the world to travel to the Mushroom Kingdom where he must rescue Princess Peace while fighting against antagonist named as Bowser. The player navigates the land from a side-scroll perspective and can complete each level by reaching the end of each level or capturing the flag. Each level if full of bonuses, rewards, and enemies. The player can run, jump, and shoot his way through multiple levels to progress through the game. He can jump over enemies to kill and can kit bricks to get coins. With engaging gameplay, beautiful graphics and brilliant mechanics, Super Mario Bros. is the best game to play and enjoy. Try it out.

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More About Yomawari

Yomawari (Yomawari: Night Alone) is a Simulation, Survival-Horror, and Single-player video game developed by Nippon Ichi Software for various platforms. Through all the adventure, the player takes on the role of an unnamed protagonist, and the primary mission is to explore the city for the discovery of his/her dog as well as an elder sister.

The game offers the player to use several items such as stones, money, and shovel according to the needs. Stones serve as landmarks; the shovel is to dig up specific spots such as sand, and money as virtual currency for purchasing goods.

When a monster is nearby the player, the heartbeat system alerts him by making the moves slower and limiting his actions. The player can hide in bushes and wait for the monsters to go away. The monsters rely on the sound that a player makes, and if the monsters judge the moves perfectly, it will cost at the end of the game.

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